Home > Columns > Call of Duty: Black Ops 2 Review
Call of Duty: Black Ops 2 Review

Call of Duty: Black Ops 2 Review

The mode that is least liked by me in every Treyarch game is Zombies.  I’m honestly sick of the whole Zombie phenomenon that I feel died almost 10 years ago.  I’m alone in this opinion as it’s constantly one of the most talked about and played game modes.

I played the Zombie mode just enough to give an educated review and once again, I found it enjoyable for short sessions but it was never something that I craved to play.  If your new to the CoD franchise,  you get placed in a map and you must survive wave after wave of Zombies with limited resources.

A new feature in Zombie mode is a story mode that goes along with the traditional survival mode.  The story mode is titled Tranzit and feels very vague and fast paced.  In Tranzit you will have plenty of opportunities to explore.  Finally a third mode has been added named Grief.  In Grief you compete against another team to see who can survive the longest.  You won’t be able to kill your opposing team however you can throw meat at them to lure Zombies at them.

I appreciate the new modes in Zombies to try and spruce up a game mode that I lost interest in long ago. The Tranzit story mode shows promise and I’m sure will be updated over the next year or so with Down Loadable Content however the Zombie modes just aren’t my cup of tea.

Before I get into the bulk of the game,  the most important part of any game must be discussed.  The gameplay is fantastic just like every CoD over the last 5 years or so.  Nobody can match a CoD game when it comes to controlling your character.  The smoothness of the controls adds so much excitement to the game for me.  I feel so comfortable playing Black Ops 2 and I wish every game across all genres were like this.

9176 Total Views 1 Views Today

About Tim Kraemer

Tim is a mook who likes to drink, play video games, and other stuff. He's Monkeywrench on our forums! Buy him a drink, friend for life!

Leave a Reply