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Killzone: Shadow Fall Review

Killzone: Shadow Fall Review

It’s now time to discuss the bread and butter of every first person shooter nowadays. The online mode features the Killzone tradition called Warzone. The concept is great and I really enjoyed the first few hours however after awhile it became exhausting.  Warzone has a rotating game mode that changes every time a objective was completed. This is fresh at first instead of the same old deathmatch however the matches tend to drag on forever.

You get 10 maps to start with and more are promised to be released. The customization options are limitless including custom Warzones where you pick the skill levels, maps, weapons, spawns etc etc. You may select from 3 different classes: assault, scout, and support. I usually went with assault although I did enjoy the healing abilities with the support class and you will have plenty of loadouts to customize.

I found the multiplayer to be very deep and entertaining however it just wasn’t for me. I’ve gradually grown tired of first person shooters and have recently only enjoyed the campaigns. If you are a fan of Shadow Fall’s online mode, you will have endless entertainment for many months.

Check out my final thoughts Here

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About Tim Kraemer

Tim is a mook who likes to drink, play video games, and other stuff. He's Monkeywrench on our forums! Buy him a drink, friend for life!

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