So one thing I was thinking about... Every customizer has his strengths and weaknesses. You know there's that one thing you do that you're super proud of, but there's also that thing that you hope nobody notices about your customs, and you really need to work on still, or something that you're afraid to attempt.
I think it's good to be able to be proud of your work, but also toss a critical eye to the work, because there's always room for improvement.
I'll start...
My Brag:
I've gotten pretty damn good at painting friggin' eyes on 1:18 figures. I used to avoid it like the plague, and my early attempts were awful. I've gotten to the point now that I have to correct Hasbro's paint jobs sometimes.
My Nag:
Flesh tones on faces! I cannot for the life of me get "white" flesh to match and go on thinly. It always comes out a tad thick, no matter how thick or thinly I apply layers. The color matching always looks decent, and I can get the hairline, facial hair, eyebrows and eyes pretty good, but dammit if I can't get the facial flesh tone to not be so thick that it starts to mask (literally) the detail in the sculpts.
My Lag:
Originally, it was popping torsos. Now that I've mastered that (okay, so I still waste a few torsos every once in awhile with too much pressure) my biggest "lag" is sculpting with Greenstuff, and dying with RIT dye. I'm scared to death to start with the RIT (partially due to my girlfriend probably killing me if I tried) but I at least bought some Greenstuff... nearly a year ago! One of these days... sigh.
I think it's good to be able to be proud of your work, but also toss a critical eye to the work, because there's always room for improvement.
I'll start...
My Brag:
I've gotten pretty damn good at painting friggin' eyes on 1:18 figures. I used to avoid it like the plague, and my early attempts were awful. I've gotten to the point now that I have to correct Hasbro's paint jobs sometimes.
My Nag:
Flesh tones on faces! I cannot for the life of me get "white" flesh to match and go on thinly. It always comes out a tad thick, no matter how thick or thinly I apply layers. The color matching always looks decent, and I can get the hairline, facial hair, eyebrows and eyes pretty good, but dammit if I can't get the facial flesh tone to not be so thick that it starts to mask (literally) the detail in the sculpts.
My Lag:
Originally, it was popping torsos. Now that I've mastered that (okay, so I still waste a few torsos every once in awhile with too much pressure) my biggest "lag" is sculpting with Greenstuff, and dying with RIT dye. I'm scared to death to start with the RIT (partially due to my girlfriend probably killing me if I tried) but I at least bought some Greenstuff... nearly a year ago! One of these days... sigh.