I use a mixture of Task 3, and 45 D. By using varying amounts of each of the materials you can go from soft, and really flexible like capes (just 45 D), to good, and solid, but not as brittle as Task 3 by it self is. You just have to play around w/ the mixtures. I've found that a 2 D to 1 T3 gives a nice flexibility like MU arms, and legs, the 1/2, and 1/2 (my main go to lately for arms, legs, and weapons) is fairly hard as long as there isn't too much dye added (so if you want it to be really hard just use 1 color), and the 2 T3 to 1 D is very stiff good for joint pegs (though the 1/2, and 1/2 is just as good for pegs, and Tbars). The 1/2, and 1/2 is what I use to make the Angel wings, Ares accessories, and even the entire Beast kit so that it'll be all one color. Then there's my clear mixture, but that one is staying under wraps for now.
So my question to you is how hard is the 327, and how soft is the Task 16? I've only ever use Task 3, and 45 D.