Haha...post it again...but start it off with " huh...I thought I already posted in here. Maybe I forgot to hit the submit button. Anyway, I have 104! I've been really lucky and spendy."
Haha...post it again...but start it off with " huh...I thought I already posted in here. Maybe I forgot to hit the submit button. Anyway, I have 104! I've been really lucky and spendy."
I know I suggest this all of the time but in cosmetic sections, they have nail polishing sticks that are perfect for getting plastics back to a smooth surface after dremelling or scraping. They're like padded vellum.
Double jointed elbows NEEDS to be standard on all of Hasbros figures...it would really go a long way...
I disagree...we are now mortal enemiesBut they look like shit most of the time. You did a nice job with the ones on your Velma, but it's an exception. The MU arms with the double elbows and swivel at the deltoid are terrible.
...seriously though, i think they look fine...plus, function over form for arms our me...Just hacked about the same amount of material off of Mouse and he still can't shoulder a weapon. Are his lower arms/hands freakishly long or something?
I disagree...we are now mortal enemies...seriously though, i think they look fine...plus, function over form for arms our me...
Maybe Joe arms do look better, but when a 90° bend is the best you can get, I'll take an ever so slightly less aesthetically pleasing elbow/bicep to get a more naturally posing arm...
Just hacked about the same amount of material off of Mouse and he still can't shoulder a weapon. Are his lower arms/hands freakishly long or something?
I tried this I a couple of Ultimate Duke figures and really like the results. I also did something similar to the lower legs ,by trimming a little of the plastic away in front of the cuff to allow for more range of mobility in the rocker ankles.